• Fencer
  • Fencer has inborn violence and madness. When he is in the fighting mood, so there is a lot of problems. His pierces are unexpected and can be critical. Fighting mood, chance of critical damage.
  • Army:Circus
  • Attack:3
  • Defence:0
  • Health:7
  • Price:300
  • Reward:9
  • Tower damage:10
  • Velocity:80
  • Critical chance:15
circus_fencer (assassin)
velocity80.00000000Movement velocity toward opposite tower
health7.00000000Assassin initial health
attack3.00000000Initial damage
defence0.00000000Initial defence
tower_damage10.00000000Damage tower when he enters
reward9.00000000Gold and score reward when you eliminate enemy warrior
price300.00000000Price to buy the unit in the upgrades window
attack_duration370.00000000Melee attack duration in milliseconds
rush_distance500.00000000Rush attack distance in pixels
rush_velocity240.00000000Rush attack velocity in pixels per second
rush_rollback10000.00000000Minimum time between rushes in milliseconds
rush_damage3.00000000Damage during rush attack
critical_chance15.00000000Critical hit chance in percents