Different kinds of magic spells are available in the game. According to its intention, they can influence as your army, as your opponent`s one. Magic of the calling and support school grants additional abilities and fighting spirit to your army. In its turn, magic of the resistance school takes them out of the opponent`s army. The right combination of magic spells, as well as consistency in application of them during the battle can significantly strengthen the influence effect.
5.00 Devastator
Mana cost - 30
Cooldown - 50000
Explosion damage - 15
Explosion radius - 75
3.70 Mobilization
Mana cost - 20
Cooldown - 10000
2.80 Landing party
Mana cost - 30
Cooldown - 1000
1.80 Righteous might
Mana cost - 30
Cooldown - 15000
1.80 Endurance
Mana cost - 30
Cooldown - 25000
1.80 Magic shield
Mana cost - 15
Cooldown - 300
3.70 Rolling stone
Mana cost - 55
Cooldown - 10000
7.50 Conversion
Mana cost - 50
Cooldown - 150000
3.70 Restoration
Mana cost - 25
Cooldown - 20000
1.80 Curse
Mana cost - 25
Cooldown - 300
Radius - 150
1.80 Weakness
Mana cost - 25
Cooldown - 300
Radius - 150
1.80 Invisibility
Mana cost - 70
Cooldown - 300
Radius - 150
2.20 Dispell
Mana cost - 30
Cooldown - 300
Radius - 150
5.00 Titanium
Mana cost - 60
Cooldown - 15000
10.00 Meteor shower
Mana cost - 100
Cooldown - 90000
Explosion damage - 50
Explosion radius - 150
Tower damage - 2
2.40 Fair wind
Mana cost - 55
Cooldown - 150000
5.00 Landing ninjas
Mana cost - 60
Cooldown - 300
3.70 Shooting star
Mana cost - 33
Cooldown - 300
Explosion damage - 30
Explosion radius - 150
3.70 Balloon package
Mana cost - 40
Cooldown - 6000
Explosion damage - 30
Explosion radius - 150
Tower damage - 10