• Hermit
  • The grey-bearded Hermit, hung round with the old-time amulets, draws magical power through spiritual connection with forefathers. Though he is old, but not weak. His magical abilities are extremely dangerous for the enemies. Magic orb (area damage 6, defence ignore), teleportation.
  • Army:Elite orcs
  • Attack:3
  • Defence:0
  • Health:6
  • Price:800
  • Reward:12
  • Tower damage:20
  • Velocity:50
orc_drumog (mage)
velocity50.00000000Movement velocity toward opposite tower
health6.00000000Initial health
attack3.00000000Initial attack
defence0.00000000Initial defence
tower_damage20.00000000Damage tower when he enters
reward12.00000000Gold and score reward when you eliminate enemy warrior
price800.00000000Price to buy the unit in the upgrades window
a_ability_tc10000.00000000Attacking ability time cast (ms)
d_ability_tc10000.00000000Defence ability time cast (ms)
projectile_speed800.00000000Projectile-bullet speed in pixels/sec
fire_rate15000.00000000Minimum delay between shots in milliseconds
angle_variance0.00000000Projectiles angle variance in degrees
projectile_offset_x20.00000000Projectile horizontal offset from the center of the mage sprite
projectile_offset_y0.00000000Projectile vertical offset from the center of the mage sprite
projectile_gravity800.00000000Gravity applied to the mage's projectile
projectile_angle-50.00000000Angle in degrees at which mage will fire projectile
explosion_z80.00000000Z-index of the fireball explosion
explosion_radius120.00000000Radius of the mage fireball explosion in pixels
explosion_damage6.00000000Fireball explosion damage. Ignores defence
fire_animation_time1000.00000000Full length of fire animation in milliseconds with pause at the end if needed. Must be greater than "fire_after"
fire_after700.00000000Mage will fire projectile after this time in milliseconds, even if animation doesn't ended
attack_duration500.00000000Melee attack duration in milliseconds
teleport_rollback20000.00000000Minimum time between teleports in milliseconds
teleport_health3.00000000Teleport only if heath lesser or equal to this value
teleport_in_anim_time450.00000000Teleport "in" animation duration in milliseconds
teleport_out_anim_time700.00000000Teleport "out" animation duration in milliseconds
teleport_distance350.00000000Teleport distance in pixels
rush_distance50.00000000Distance in pixels to enemy tower, when mage tries to get to it without teleport